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LbWeb: Rename BoxShadowFoo => ShadowFoo

The `text-shadow` property is almost identical to `box-shadow`:
> Values are interpreted as for box-shadow [CSS-BACKGROUNDS-3].
> (But note that the inset keyword are not allowed.)

So, let's use the same data structures and parsing code for both. :^)
Sam Atkins 3 年之前
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1094654adc

+ 5 - 5
Userland/Libraries/LibWeb/CSS/ComputedValues.h

@@ -88,13 +88,13 @@ struct FlexBasisData {
     bool is_definite() const { return type == CSS::FlexBasis::LengthPercentage; }
 };
 
-struct BoxShadowData {
+struct ShadowData {
     Color color {};
     CSS::Length offset_x { Length::make_px(0) };
     CSS::Length offset_y { Length::make_px(0) };
     CSS::Length blur_radius { Length::make_px(0) };
     CSS::Length spread_distance { Length::make_px(0) };
-    CSS::BoxShadowPlacement placement { CSS::BoxShadowPlacement::Outer };
+    CSS::ShadowPlacement placement { CSS::ShadowPlacement::Outer };
 };
 
 struct ContentData {
@@ -137,7 +137,7 @@ public:
     CSS::Visibility visibility() const { return m_inherited.visibility; }
     CSS::ImageRendering image_rendering() const { return m_inherited.image_rendering; }
     CSS::JustifyContent justify_content() const { return m_noninherited.justify_content; }
-    Vector<BoxShadowData> const& box_shadow() const { return m_noninherited.box_shadow; }
+    Vector<ShadowData> const& box_shadow() const { return m_noninherited.box_shadow; }
     CSS::BoxSizing box_sizing() const { return m_noninherited.box_sizing; }
     Optional<CSS::LengthPercentage> const& width() const { return m_noninherited.width; }
     Optional<CSS::LengthPercentage> const& min_width() const { return m_noninherited.min_width; }
@@ -248,7 +248,7 @@ protected:
         CSS::Overflow overflow_x { InitialValues::overflow() };
         CSS::Overflow overflow_y { InitialValues::overflow() };
         float opacity { InitialValues::opacity() };
-        Vector<BoxShadowData> box_shadow {};
+        Vector<ShadowData> box_shadow {};
         Vector<CSS::Transformation> transformations {};
         CSS::TransformOrigin transform_origin {};
         CSS::BoxSizing box_sizing { InitialValues::box_sizing() };
@@ -313,7 +313,7 @@ public:
     void set_align_items(CSS::AlignItems value) { m_noninherited.align_items = value; }
     void set_opacity(float value) { m_noninherited.opacity = value; }
     void set_justify_content(CSS::JustifyContent value) { m_noninherited.justify_content = value; }
-    void set_box_shadow(Vector<BoxShadowData>&& value) { m_noninherited.box_shadow = move(value); }
+    void set_box_shadow(Vector<ShadowData>&& value) { m_noninherited.box_shadow = move(value); }
     void set_transformations(Vector<CSS::Transformation> value) { m_noninherited.transformations = move(value); }
     void set_transform_origin(CSS::TransformOrigin value) { m_noninherited.transform_origin = value; }
     void set_box_sizing(CSS::BoxSizing value) { m_noninherited.box_sizing = value; }

+ 8 - 8
Userland/Libraries/LibWeb/CSS/Parser/Parser.cpp

@@ -3318,7 +3318,7 @@ RefPtr<StyleValue> Parser::parse_border_radius_shorthand_value(Vector<StyleCompo
     return StyleValueList::create(move(border_radii), StyleValueList::Separator::Space);
 }
 
-RefPtr<StyleValue> Parser::parse_box_shadow_value(Vector<StyleComponentValueRule> const& component_values)
+RefPtr<StyleValue> Parser::parse_shadow_value(Vector<StyleComponentValueRule> const& component_values)
 {
     // "none"
     if (component_values.size() == 1 && component_values.first().is(Token::Type::Ident)) {
@@ -3328,11 +3328,11 @@ RefPtr<StyleValue> Parser::parse_box_shadow_value(Vector<StyleComponentValueRule
     }
 
     return parse_comma_separated_value_list(component_values, [this](auto& tokens) {
-        return parse_single_box_shadow_value(tokens);
+        return parse_single_shadow_value(tokens);
     });
 }
 
-RefPtr<StyleValue> Parser::parse_single_box_shadow_value(TokenStream<StyleComponentValueRule>& tokens)
+RefPtr<StyleValue> Parser::parse_single_shadow_value(TokenStream<StyleComponentValueRule>& tokens)
 {
     auto start_position = tokens.position();
     auto error = [&]() {
@@ -3345,7 +3345,7 @@ RefPtr<StyleValue> Parser::parse_single_box_shadow_value(TokenStream<StyleCompon
     Optional<Length> offset_y;
     Optional<Length> blur_radius;
     Optional<Length> spread_distance;
-    Optional<BoxShadowPlacement> placement;
+    Optional<ShadowPlacement> placement;
 
     while (tokens.has_next_token()) {
         auto& token = tokens.peek_token();
@@ -3398,7 +3398,7 @@ RefPtr<StyleValue> Parser::parse_single_box_shadow_value(TokenStream<StyleCompon
         if (token.is(Token::Type::Ident) && token.token().ident().equals_ignoring_case("inset"sv)) {
             if (placement.has_value())
                 return error();
-            placement = BoxShadowPlacement::Inner;
+            placement = ShadowPlacement::Inner;
             tokens.next_token();
             continue;
         }
@@ -3425,9 +3425,9 @@ RefPtr<StyleValue> Parser::parse_single_box_shadow_value(TokenStream<StyleCompon
 
     // Placement is outer by default
     if (!placement.has_value())
-        placement = BoxShadowPlacement::Outer;
+        placement = ShadowPlacement::Outer;
 
-    return BoxShadowStyleValue::create(color.release_value(), offset_x.release_value(), offset_y.release_value(), blur_radius.release_value(), spread_distance.release_value(), placement.release_value());
+    return ShadowStyleValue::create(color.release_value(), offset_x.release_value(), offset_y.release_value(), blur_radius.release_value(), spread_distance.release_value(), placement.release_value());
 }
 
 RefPtr<StyleValue> Parser::parse_content_value(Vector<StyleComponentValueRule> const& component_values)
@@ -4248,7 +4248,7 @@ Result<NonnullRefPtr<StyleValue>, Parser::ParsingResult> Parser::parse_css_value
             return parsed_value.release_nonnull();
         return ParsingResult::SyntaxError;
     case PropertyID::BoxShadow:
-        if (auto parsed_value = parse_box_shadow_value(component_values))
+        if (auto parsed_value = parse_shadow_value(component_values))
             return parsed_value.release_nonnull();
         return ParsingResult::SyntaxError;
     case PropertyID::Content:

+ 2 - 2
Userland/Libraries/LibWeb/CSS/Parser/Parser.h

@@ -287,8 +287,6 @@ private:
     RefPtr<StyleValue> parse_border_value(Vector<StyleComponentValueRule> const&);
     RefPtr<StyleValue> parse_border_radius_value(Vector<StyleComponentValueRule> const&);
     RefPtr<StyleValue> parse_border_radius_shorthand_value(Vector<StyleComponentValueRule> const&);
-    RefPtr<StyleValue> parse_box_shadow_value(Vector<StyleComponentValueRule> const&);
-    RefPtr<StyleValue> parse_single_box_shadow_value(TokenStream<StyleComponentValueRule>&);
     RefPtr<StyleValue> parse_content_value(Vector<StyleComponentValueRule> const&);
     RefPtr<StyleValue> parse_flex_value(Vector<StyleComponentValueRule> const&);
     RefPtr<StyleValue> parse_flex_flow_value(Vector<StyleComponentValueRule> const&);
@@ -296,6 +294,8 @@ private:
     RefPtr<StyleValue> parse_font_family_value(Vector<StyleComponentValueRule> const&, size_t start_index = 0);
     RefPtr<StyleValue> parse_list_style_value(Vector<StyleComponentValueRule> const&);
     RefPtr<StyleValue> parse_overflow_value(Vector<StyleComponentValueRule> const&);
+    RefPtr<StyleValue> parse_shadow_value(Vector<StyleComponentValueRule> const&);
+    RefPtr<StyleValue> parse_single_shadow_value(TokenStream<StyleComponentValueRule>&);
     RefPtr<StyleValue> parse_text_decoration_value(Vector<StyleComponentValueRule> const&);
     RefPtr<StyleValue> parse_transform_value(Vector<StyleComponentValueRule> const&);
     RefPtr<StyleValue> parse_transform_origin_value(Vector<StyleComponentValueRule> const&);

+ 2 - 2
Userland/Libraries/LibWeb/CSS/ResolvedCSSStyleDeclaration.cpp

@@ -560,8 +560,8 @@ RefPtr<StyleValue> ResolvedCSSStyleDeclaration::style_value_for_property(Layout:
         if (box_shadow_layers.is_empty())
             return {};
 
-        auto make_box_shadow_style_value = [](BoxShadowData const& data) {
-            return BoxShadowStyleValue::create(data.color, data.offset_x, data.offset_y, data.blur_radius, data.spread_distance, data.placement);
+        auto make_box_shadow_style_value = [](ShadowData const& data) {
+            return ShadowStyleValue::create(data.color, data.offset_x, data.offset_y, data.blur_radius, data.spread_distance, data.placement);
         };
 
         if (box_shadow_layers.size() == 1)

+ 7 - 7
Userland/Libraries/LibWeb/CSS/StyleProperties.cpp

@@ -914,7 +914,7 @@ Optional<CSS::Overflow> StyleProperties::overflow(CSS::PropertyID property_id) c
     }
 }
 
-Vector<BoxShadowData> StyleProperties::box_shadow() const
+Vector<ShadowData> StyleProperties::box_shadow() const
 {
     auto value_or_error = property(PropertyID::BoxShadow);
     if (!value_or_error.has_value())
@@ -922,23 +922,23 @@ Vector<BoxShadowData> StyleProperties::box_shadow() const
 
     auto value = value_or_error.value();
 
-    auto make_box_shadow_data = [](BoxShadowStyleValue const& box) {
-        return BoxShadowData { box.color(), box.offset_x(), box.offset_y(), box.blur_radius(), box.spread_distance(), box.placement() };
+    auto make_box_shadow_data = [](ShadowStyleValue const& box) {
+        return ShadowData { box.color(), box.offset_x(), box.offset_y(), box.blur_radius(), box.spread_distance(), box.placement() };
     };
 
     if (value->is_value_list()) {
         auto& value_list = value->as_value_list();
 
-        Vector<BoxShadowData> box_shadow_data;
+        Vector<ShadowData> box_shadow_data;
         box_shadow_data.ensure_capacity(value_list.size());
         for (auto const& layer_value : value_list.values())
-            box_shadow_data.append(make_box_shadow_data(layer_value.as_box_shadow()));
+            box_shadow_data.append(make_box_shadow_data(layer_value.as_shadow()));
 
         return box_shadow_data;
     }
 
-    if (value->is_box_shadow()) {
-        auto& box = value->as_box_shadow();
+    if (value->is_shadow()) {
+        auto& box = value->as_shadow();
         return { make_box_shadow_data(box) };
     }
 

+ 1 - 1
Userland/Libraries/LibWeb/CSS/StyleProperties.h

@@ -71,7 +71,7 @@ public:
     Optional<CSS::JustifyContent> justify_content() const;
     Optional<CSS::Overflow> overflow_x() const;
     Optional<CSS::Overflow> overflow_y() const;
-    Vector<CSS::BoxShadowData> box_shadow() const;
+    Vector<CSS::ShadowData> box_shadow() const;
     CSS::BoxSizing box_sizing() const;
     Optional<CSS::PointerEvents> pointer_events() const;
     Variant<CSS::VerticalAlign, CSS::LengthPercentage> vertical_align() const;

+ 7 - 7
Userland/Libraries/LibWeb/CSS/StyleValue.cpp

@@ -59,10 +59,10 @@ BorderRadiusStyleValue const& StyleValue::as_border_radius() const
     return static_cast<BorderRadiusStyleValue const&>(*this);
 }
 
-BoxShadowStyleValue const& StyleValue::as_box_shadow() const
+ShadowStyleValue const& StyleValue::as_shadow() const
 {
-    VERIFY(is_box_shadow());
-    return static_cast<BoxShadowStyleValue const&>(*this);
+    VERIFY(is_shadow());
+    return static_cast<ShadowStyleValue const&>(*this);
 }
 
 CalculatedStyleValue const& StyleValue::as_calculated() const
@@ -295,11 +295,11 @@ String BorderRadiusStyleValue::to_string() const
     return String::formatted("{} / {}", m_horizontal_radius.to_string(), m_vertical_radius.to_string());
 }
 
-String BoxShadowStyleValue::to_string() const
+String ShadowStyleValue::to_string() const
 {
     StringBuilder builder;
     builder.appendff("{} {} {} {} {}", m_color.to_string(), m_offset_x.to_string(), m_offset_y.to_string(), m_blur_radius.to_string(), m_spread_distance.to_string());
-    if (m_placement == BoxShadowPlacement::Inner)
+    if (m_placement == ShadowPlacement::Inner)
         builder.append(" inset");
     return builder.to_string();
 }
@@ -1446,13 +1446,13 @@ NonnullRefPtr<StyleValue> LengthStyleValue::absolutized(Gfx::IntRect const& view
     return *this;
 }
 
-NonnullRefPtr<StyleValue> BoxShadowStyleValue::absolutized(Gfx::IntRect const& viewport_rect, Gfx::FontMetrics const& font_metrics, float font_size, float root_font_size) const
+NonnullRefPtr<StyleValue> ShadowStyleValue::absolutized(Gfx::IntRect const& viewport_rect, Gfx::FontMetrics const& font_metrics, float font_size, float root_font_size) const
 {
     auto absolutized_offset_x = absolutized_length(m_offset_x, viewport_rect, font_metrics, font_size, root_font_size).value_or(m_offset_x);
     auto absolutized_offset_y = absolutized_length(m_offset_y, viewport_rect, font_metrics, font_size, root_font_size).value_or(m_offset_y);
     auto absolutized_blur_radius = absolutized_length(m_blur_radius, viewport_rect, font_metrics, font_size, root_font_size).value_or(m_blur_radius);
     auto absolutized_spread_distance = absolutized_length(m_spread_distance, viewport_rect, font_metrics, font_size, root_font_size).value_or(m_spread_distance);
-    return BoxShadowStyleValue::create(m_color, absolutized_offset_x, absolutized_offset_y, absolutized_blur_radius, absolutized_spread_distance, m_placement);
+    return ShadowStyleValue::create(m_color, absolutized_offset_x, absolutized_offset_y, absolutized_blur_radius, absolutized_spread_distance, m_placement);
 }
 
 NonnullRefPtr<StyleValue> BorderRadiusStyleValue::absolutized(Gfx::IntRect const& viewport_rect, Gfx::FontMetrics const& font_metrics, float font_size, float root_font_size) const

+ 58 - 58
Userland/Libraries/LibWeb/CSS/StyleValue.h

@@ -70,7 +70,7 @@ enum class BoxSizing {
     ContentBox,
 };
 
-enum class BoxShadowPlacement {
+enum class ShadowPlacement {
     Outer,
     Inner,
 };
@@ -352,7 +352,6 @@ public:
         BackgroundSize,
         Border,
         BorderRadius,
-        BoxShadow,
         Calculated,
         Color,
         CombinedBorderRadius,
@@ -373,6 +372,7 @@ public:
         Percentage,
         Position,
         Resolution,
+        Shadow,
         String,
         TextDecoration,
         Time,
@@ -390,7 +390,6 @@ public:
     bool is_background_size() const { return type() == Type::BackgroundSize; }
     bool is_border() const { return type() == Type::Border; }
     bool is_border_radius() const { return type() == Type::BorderRadius; }
-    bool is_box_shadow() const { return type() == Type::BoxShadow; }
     bool is_calculated() const { return type() == Type::Calculated; }
     bool is_color() const { return type() == Type::Color; }
     bool is_content() const { return type() == Type::Content; }
@@ -409,6 +408,7 @@ public:
     bool is_percentage() const { return type() == Type::Percentage; }
     bool is_position() const { return type() == Type::Position; }
     bool is_resolution() const { return type() == Type::Resolution; }
+    bool is_shadow() const { return type() == Type::Shadow; }
     bool is_string() const { return type() == Type::String; }
     bool is_text_decoration() const { return type() == Type::TextDecoration; }
     bool is_time() const { return type() == Type::Time; }
@@ -425,7 +425,6 @@ public:
     BackgroundSizeStyleValue const& as_background_size() const;
     BorderRadiusStyleValue const& as_border_radius() const;
     BorderStyleValue const& as_border() const;
-    BoxShadowStyleValue const& as_box_shadow() const;
     CalculatedStyleValue const& as_calculated() const;
     ColorStyleValue const& as_color() const;
     ContentStyleValue const& as_content() const;
@@ -444,6 +443,7 @@ public:
     PercentageStyleValue const& as_percentage() const;
     PositionStyleValue const& as_position() const;
     ResolutionStyleValue const& as_resolution() const;
+    ShadowStyleValue const& as_shadow() const;
     StringStyleValue const& as_string() const;
     TextDecorationStyleValue const& as_text_decoration() const;
     TimeStyleValue const& as_time() const;
@@ -458,7 +458,6 @@ public:
     BackgroundSizeStyleValue& as_background_size() { return const_cast<BackgroundSizeStyleValue&>(const_cast<StyleValue const&>(*this).as_background_size()); }
     BorderRadiusStyleValue& as_border_radius() { return const_cast<BorderRadiusStyleValue&>(const_cast<StyleValue const&>(*this).as_border_radius()); }
     BorderStyleValue& as_border() { return const_cast<BorderStyleValue&>(const_cast<StyleValue const&>(*this).as_border()); }
-    BoxShadowStyleValue& as_box_shadow() { return const_cast<BoxShadowStyleValue&>(const_cast<StyleValue const&>(*this).as_box_shadow()); }
     CalculatedStyleValue& as_calculated() { return const_cast<CalculatedStyleValue&>(const_cast<StyleValue const&>(*this).as_calculated()); }
     ColorStyleValue& as_color() { return const_cast<ColorStyleValue&>(const_cast<StyleValue const&>(*this).as_color()); }
     ContentStyleValue& as_content() { return const_cast<ContentStyleValue&>(const_cast<StyleValue const&>(*this).as_content()); }
@@ -477,6 +476,7 @@ public:
     PercentageStyleValue& as_percentage() { return const_cast<PercentageStyleValue&>(const_cast<StyleValue const&>(*this).as_percentage()); }
     PositionStyleValue& as_position() { return const_cast<PositionStyleValue&>(const_cast<StyleValue const&>(*this).as_position()); }
     ResolutionStyleValue& as_resolution() { return const_cast<ResolutionStyleValue&>(const_cast<StyleValue const&>(*this).as_resolution()); }
+    ShadowStyleValue& as_shadow() { return const_cast<ShadowStyleValue&>(const_cast<StyleValue const&>(*this).as_shadow()); }
     StringStyleValue& as_string() { return const_cast<StringStyleValue&>(const_cast<StyleValue const&>(*this).as_string()); }
     TextDecorationStyleValue& as_text_decoration() { return const_cast<TextDecorationStyleValue&>(const_cast<StyleValue const&>(*this).as_text_decoration()); }
     TimeStyleValue& as_time() { return const_cast<TimeStyleValue&>(const_cast<StyleValue const&>(*this).as_time()); }
@@ -740,59 +740,6 @@ private:
     LengthPercentage m_vertical_radius;
 };
 
-class BoxShadowStyleValue final : public StyleValue {
-public:
-    static NonnullRefPtr<BoxShadowStyleValue>
-    create(Color const& color, Length const& offset_x, Length const& offset_y, Length const& blur_radius, Length const& spread_distance, BoxShadowPlacement placement)
-    {
-        return adopt_ref(*new BoxShadowStyleValue(color, offset_x, offset_y, blur_radius, spread_distance, placement));
-    }
-    virtual ~BoxShadowStyleValue() override = default;
-
-    Color const& color() const { return m_color; }
-    Length const& offset_x() const { return m_offset_x; }
-    Length const& offset_y() const { return m_offset_y; }
-    Length const& blur_radius() const { return m_blur_radius; }
-    Length const& spread_distance() const { return m_spread_distance; }
-    BoxShadowPlacement placement() const { return m_placement; }
-
-    virtual String to_string() const override;
-
-    virtual bool equals(StyleValue const& other) const override
-    {
-        if (type() != other.type())
-            return false;
-        auto& other_value = static_cast<BoxShadowStyleValue const&>(other);
-        return m_color == other_value.m_color
-            && m_offset_x == other_value.m_offset_x
-            && m_offset_y == other_value.m_offset_y
-            && m_blur_radius == other_value.m_blur_radius
-            && m_spread_distance == other_value.m_spread_distance
-            && m_placement == other_value.m_placement;
-    }
-
-private:
-    explicit BoxShadowStyleValue(Color const& color, Length const& offset_x, Length const& offset_y, Length const& blur_radius, Length const& spread_distance, BoxShadowPlacement placement)
-        : StyleValue(Type::BoxShadow)
-        , m_color(color)
-        , m_offset_x(offset_x)
-        , m_offset_y(offset_y)
-        , m_blur_radius(blur_radius)
-        , m_spread_distance(spread_distance)
-        , m_placement(placement)
-    {
-    }
-
-    virtual NonnullRefPtr<StyleValue> absolutized(Gfx::IntRect const& viewport_rect, Gfx::FontMetrics const& font_metrics, float font_size, float root_font_size) const override;
-
-    Color m_color;
-    Length m_offset_x;
-    Length m_offset_y;
-    Length m_blur_radius;
-    Length m_spread_distance;
-    BoxShadowPlacement m_placement;
-};
-
 class CalculatedStyleValue : public StyleValue {
 public:
     enum class ResolvedType {
@@ -1510,6 +1457,59 @@ private:
     Resolution m_resolution;
 };
 
+class ShadowStyleValue final : public StyleValue {
+public:
+    static NonnullRefPtr<ShadowStyleValue>
+    create(Color const& color, Length const& offset_x, Length const& offset_y, Length const& blur_radius, Length const& spread_distance, ShadowPlacement placement)
+    {
+        return adopt_ref(*new ShadowStyleValue(color, offset_x, offset_y, blur_radius, spread_distance, placement));
+    }
+    virtual ~ShadowStyleValue() override = default;
+
+    Color const& color() const { return m_color; }
+    Length const& offset_x() const { return m_offset_x; }
+    Length const& offset_y() const { return m_offset_y; }
+    Length const& blur_radius() const { return m_blur_radius; }
+    Length const& spread_distance() const { return m_spread_distance; }
+    ShadowPlacement placement() const { return m_placement; }
+
+    virtual String to_string() const override;
+
+    virtual bool equals(StyleValue const& other) const override
+    {
+        if (type() != other.type())
+            return false;
+        auto& other_value = static_cast<ShadowStyleValue const&>(other);
+        return m_color == other_value.m_color
+            && m_offset_x == other_value.m_offset_x
+            && m_offset_y == other_value.m_offset_y
+            && m_blur_radius == other_value.m_blur_radius
+            && m_spread_distance == other_value.m_spread_distance
+            && m_placement == other_value.m_placement;
+    }
+
+private:
+    explicit ShadowStyleValue(Color const& color, Length const& offset_x, Length const& offset_y, Length const& blur_radius, Length const& spread_distance, ShadowPlacement placement)
+        : StyleValue(Type::Shadow)
+        , m_color(color)
+        , m_offset_x(offset_x)
+        , m_offset_y(offset_y)
+        , m_blur_radius(blur_radius)
+        , m_spread_distance(spread_distance)
+        , m_placement(placement)
+    {
+    }
+
+    virtual NonnullRefPtr<StyleValue> absolutized(Gfx::IntRect const& viewport_rect, Gfx::FontMetrics const& font_metrics, float font_size, float root_font_size) const override;
+
+    Color m_color;
+    Length m_offset_x;
+    Length m_offset_y;
+    Length m_blur_radius;
+    Length m_spread_distance;
+    ShadowPlacement m_placement;
+};
+
 class StringStyleValue : public StyleValue {
 public:
     static NonnullRefPtr<StringStyleValue> create(String const& string)

+ 1 - 1
Userland/Libraries/LibWeb/Forward.h

@@ -27,7 +27,6 @@ class BackgroundSizeStyleValue;
 class BackgroundStyleValue;
 class BorderRadiusStyleValue;
 class BorderStyleValue;
-class BoxShadowStyleValue;
 class CalculatedStyleValue;
 class ColorStyleValue;
 class ContentStyleValue;
@@ -70,6 +69,7 @@ class Resolution;
 class ResolutionStyleValue;
 class Screen;
 class Selector;
+class ShadowStyleValue;
 class StringStyleValue;
 class StyleComputer;
 class StyleProperties;

+ 2 - 2
Userland/Libraries/LibWeb/Painting/InlinePaintable.cpp

@@ -58,7 +58,7 @@ void InlinePaintable::paint(PaintContext& context, Painting::PaintPhase phase) c
             Painting::paint_background(context, layout_node(), enclosing_int_rect(absolute_fragment_rect), computed_values().background_color(), &computed_values().background_layers(), border_radius_data);
 
             if (auto computed_box_shadow = computed_values().box_shadow(); !computed_box_shadow.is_empty()) {
-                Vector<Painting::BoxShadowData> resolved_box_shadow_data;
+                Vector<Painting::ShadowData> resolved_box_shadow_data;
                 resolved_box_shadow_data.ensure_capacity(computed_box_shadow.size());
                 for (auto const& layer : computed_box_shadow) {
                     resolved_box_shadow_data.empend(
@@ -67,7 +67,7 @@ void InlinePaintable::paint(PaintContext& context, Painting::PaintPhase phase) c
                         static_cast<int>(layer.offset_y.to_px(layout_node())),
                         static_cast<int>(layer.blur_radius.to_px(layout_node())),
                         static_cast<int>(layer.spread_distance.to_px(layout_node())),
-                        layer.placement == CSS::BoxShadowPlacement::Outer ? Painting::BoxShadowPlacement::Outer : Painting::BoxShadowPlacement::Inner);
+                        layer.placement == CSS::ShadowPlacement::Outer ? Painting::ShadowPlacement::Outer : Painting::ShadowPlacement::Inner);
                 }
                 Painting::paint_box_shadow(context, enclosing_int_rect(absolute_fragment_rect), resolved_box_shadow_data);
             }

+ 2 - 2
Userland/Libraries/LibWeb/Painting/PaintableBox.cpp

@@ -203,7 +203,7 @@ void PaintableBox::paint_box_shadow(PaintContext& context) const
     if (box_shadow_data.is_empty())
         return;
 
-    Vector<BoxShadowData> resolved_box_shadow_data;
+    Vector<ShadowData> resolved_box_shadow_data;
     resolved_box_shadow_data.ensure_capacity(box_shadow_data.size());
     for (auto const& layer : box_shadow_data) {
         resolved_box_shadow_data.empend(
@@ -212,7 +212,7 @@ void PaintableBox::paint_box_shadow(PaintContext& context) const
             static_cast<int>(layer.offset_y.to_px(layout_box())),
             static_cast<int>(layer.blur_radius.to_px(layout_box())),
             static_cast<int>(layer.spread_distance.to_px(layout_box())),
-            layer.placement == CSS::BoxShadowPlacement::Outer ? BoxShadowPlacement::Outer : BoxShadowPlacement::Inner);
+            layer.placement == CSS::ShadowPlacement::Outer ? ShadowPlacement::Outer : ShadowPlacement::Inner);
     }
     Painting::paint_box_shadow(context, enclosing_int_rect(absolute_border_box_rect()), resolved_box_shadow_data);
 }

+ 2 - 2
Userland/Libraries/LibWeb/Painting/ShadowPainting.cpp

@@ -13,7 +13,7 @@
 
 namespace Web::Painting {
 
-void paint_box_shadow(PaintContext& context, Gfx::IntRect const& content_rect, Vector<BoxShadowData> const& box_shadow_layers)
+void paint_box_shadow(PaintContext& context, Gfx::IntRect const& content_rect, Vector<ShadowData> const& box_shadow_layers)
 {
     if (box_shadow_layers.is_empty())
         return;
@@ -24,7 +24,7 @@ void paint_box_shadow(PaintContext& context, Gfx::IntRect const& content_rect, V
     for (int layer_index = box_shadow_layers.size() - 1; layer_index >= 0; layer_index--) {
         auto& box_shadow_data = box_shadow_layers[layer_index];
         // FIXME: Paint inset shadows.
-        if (box_shadow_data.placement != BoxShadowPlacement::Outer)
+        if (box_shadow_data.placement != ShadowPlacement::Outer)
             continue;
 
         // FIXME: Account for rounded corners.

+ 4 - 4
Userland/Libraries/LibWeb/Painting/ShadowPainting.h

@@ -11,20 +11,20 @@
 
 namespace Web::Painting {
 
-enum class BoxShadowPlacement {
+enum class ShadowPlacement {
     Outer,
     Inner,
 };
 
-struct BoxShadowData {
+struct ShadowData {
     Gfx::Color color;
     int offset_x;
     int offset_y;
     int blur_radius;
     int spread_distance;
-    BoxShadowPlacement placement;
+    ShadowPlacement placement;
 };
 
-void paint_box_shadow(PaintContext&, Gfx::IntRect const&, Vector<BoxShadowData> const&);
+void paint_box_shadow(PaintContext&, Gfx::IntRect const&, Vector<ShadowData> const&);
 
 }