Pārlūkot izejas kodu

2048: Fix off-by-1 when opening settings

When opening 2048's settings, it translates the target tile into
a power of 2. Previously, it was done incorrectly, causing the
resulting value to be off by one, and the number would increase
every time one opens, saves and closes the settings. With this
change, it now works as expected.
Dylan Katz 3 gadi atpakaļ
vecāks
revīzija
0fda98dfb3
1 mainītis faili ar 1 papildinājumiem un 1 dzēšanām
  1. 1 1
      Userland/Games/2048/GameSizeDialog.cpp

+ 1 - 1
Userland/Games/2048/GameSizeDialog.cpp

@@ -16,7 +16,7 @@
 GameSizeDialog::GameSizeDialog(GUI::Window* parent, size_t board_size, size_t target, bool evil_ai)
     : GUI::Dialog(parent)
     , m_board_size(board_size)
-    , m_target_tile_power(AK::log2(target))
+    , m_target_tile_power(AK::log2(target) - 1)
     , m_evil_ai(evil_ai)
 {
     set_rect({ 0, 0, 250, 150 });