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LibWeb: Add {before,after}_children_paint() methods

This allows layout nodes to do some setup before their children paint,
and cleanup after their children paint. This will be used for SVG
components, where their attributes (like stroke width, fill color, etc)
need to be correctly propogated to layout nodes down the line.
Matthew Olsson 4 роки тому
батько
коміт
0b3b6310ec

+ 4 - 0
Libraries/LibWeb/Layout/LayoutNode.cpp

@@ -95,11 +95,15 @@ void LayoutNode::paint(PaintContext& context, PaintPhase phase)
     if (!is_visible())
         return;
 
+    before_children_paint(context, phase);
+
     for_each_child([&](auto& child) {
         if (child.is_box() && downcast<LayoutBox>(child).stacking_context())
             return;
         child.paint(context, phase);
     });
+
+    after_children_paint(context, phase);
 }
 
 HitTestResult LayoutNode::hit_test(const Gfx::IntPoint& position, HitTestType type) const

+ 3 - 0
Libraries/LibWeb/Layout/LayoutNode.h

@@ -122,7 +122,10 @@ public:
         FocusOutline,
         Overlay,
     };
+
+    virtual void before_children_paint(PaintContext&, PaintPhase) {};
     virtual void paint(PaintContext&, PaintPhase);
+    virtual void after_children_paint(PaintContext&, PaintPhase) {};
 
     bool is_floating() const;
     bool is_absolutely_positioned() const;