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@@ -707,7 +707,6 @@ void Device::submit_triangle(const Triangle& triangle, Vector<size_t> const& ena
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// FIXME: Implement more blend modes
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// FIXME: Implement more blend modes
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switch (sampler.config().fixed_function_texture_env_mode) {
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switch (sampler.config().fixed_function_texture_env_mode) {
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case TextureEnvMode::Modulate:
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case TextureEnvMode::Modulate:
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- default:
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fragment = fragment * texel;
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fragment = fragment * texel;
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break;
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break;
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case TextureEnvMode::Replace:
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case TextureEnvMode::Replace:
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@@ -721,6 +720,8 @@ void Device::submit_triangle(const Triangle& triangle, Vector<size_t> const& ena
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fragment.set_z(texel.z() * src_alpha + fragment.z() * one_minus_src_alpha);
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fragment.set_z(texel.z() * src_alpha + fragment.z() * one_minus_src_alpha);
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break;
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break;
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}
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}
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+ default:
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+ VERIFY_NOT_REACHED();
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}
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}
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}
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}
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@@ -739,7 +740,7 @@ void Device::submit_triangle(const Triangle& triangle, Vector<size_t> const& ena
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factor = exp(-((m_options.fog_density * z) * (m_options.fog_density * z)));
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factor = exp(-((m_options.fog_density * z) * (m_options.fog_density * z)));
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break;
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break;
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default:
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default:
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- break;
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+ VERIFY_NOT_REACHED();
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}
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}
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// Mix texel's RGB with fog's RBG - leave alpha alone
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// Mix texel's RGB with fog's RBG - leave alpha alone
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