Kernel: Simplify graphics initialization somewhat

We use a switch-case statements to ensure we try to find the best
suitable driver for a specific graphics card. In case we don't find
such, we use the default statement to initialize the graphics card as a
generic VGA adapter, if the adapter is VGA compatible.

If we couldn't initialize the driver, we don't touch this adapter
anymore.

Also, GraphicsDevice should not be tied to a PCI::Address member, as it
can be theortically be used with other buses (e.g. ISA cards).
This commit is contained in:
Liav A 2021-07-03 05:04:02 +03:00 committed by Gunnar Beutner
parent 27fe2b45e5
commit 053a832fac
Notes: sideshowbarker 2024-07-18 11:03:53 +09:00
7 changed files with 94 additions and 84 deletions

View file

@ -50,8 +50,7 @@ UNMAP_AFTER_INIT NonnullRefPtr<BochsGraphicsAdapter> BochsGraphicsAdapter::initi
}
UNMAP_AFTER_INIT BochsGraphicsAdapter::BochsGraphicsAdapter(PCI::Address pci_address)
: GraphicsDevice(pci_address)
, PCI::DeviceController(pci_address)
: PCI::DeviceController(pci_address)
, m_mmio_registers(PCI::get_BAR2(pci_address) & 0xfffffff0)
{
// We assume safe resolutio is 1024x768x32

View file

@ -24,7 +24,6 @@ public:
virtual ~GraphicsDevice() = default;
virtual void initialize_framebuffer_devices() = 0;
virtual Type type() const = 0;
PCI::Address device_pci_address() const { return m_pci_address; }
virtual void enable_consoles() = 0;
virtual void disable_consoles() = 0;
bool consoles_enabled() const { return m_consoles_enabled; }
@ -37,12 +36,8 @@ public:
virtual bool set_y_offset(size_t output_port_index, size_t y) = 0;
protected:
GraphicsDevice(PCI::Address pci_address)
: m_pci_address(pci_address)
{
}
GraphicsDevice() = default;
const PCI::Address m_pci_address;
bool m_consoles_enabled { false };
};

View file

@ -56,7 +56,88 @@ void GraphicsManagement::activate_graphical_mode()
static inline bool is_vga_compatible_pci_device(PCI::Address address)
{
return PCI::get_class(address) == 0x3 && PCI::get_subclass(address) == 0x0;
// Note: Check for Display Controller, VGA Compatible Controller or
// Unclassified, VGA-Compatible Unclassified Device
auto is_display_controller_vga_compatible = PCI::get_class(address) == 0x3 && PCI::get_subclass(address) == 0x0;
auto is_general_pci_vga_compatible = PCI::get_class(address) == 0x0 && PCI::get_subclass(address) == 0x1;
return is_display_controller_vga_compatible || is_general_pci_vga_compatible;
}
static inline bool is_display_controller_pci_device(PCI::Address address)
{
return PCI::get_class(address) == 0x3;
}
UNMAP_AFTER_INIT bool GraphicsManagement::determine_and_initialize_graphics_device(const PCI::Address& address, PCI::ID id)
{
VERIFY(is_vga_compatible_pci_device(address) || is_display_controller_pci_device(address));
auto add_and_configure_adapter = [&](GraphicsDevice& graphics_device) {
m_graphics_devices.append(graphics_device);
if (!m_framebuffer_devices_allowed) {
graphics_device.enable_consoles();
return;
}
graphics_device.initialize_framebuffer_devices();
};
RefPtr<GraphicsDevice> adapter;
switch (id.vendor_id) {
case 0x1234:
if (id.device_id == 0x1111)
adapter = BochsGraphicsAdapter::initialize(address);
break;
case 0x80ee:
if (id.device_id == 0xbeef)
adapter = BochsGraphicsAdapter::initialize(address);
break;
case 0x8086:
adapter = IntelNativeGraphicsAdapter::initialize(address);
break;
case static_cast<u16>(PCIVendorID::VirtIO):
dmesgln("Graphics: Using VirtIO console");
adapter = Graphics::VirtIOGraphicsAdapter::initialize(address);
break;
default:
if (!is_vga_compatible_pci_device(address))
break;
// Note: Although technically possible that a system has a
// non-compatible VGA graphics device that was initialized by the
// Multiboot bootloader to provide a framebuffer, in practice we
// probably want to support these devices natively instead of
// initializing them as some sort of a generic GraphicsDevice. For now,
// the only known example of this sort of device is qxl in QEMU. For VGA
// compatible devices we don't have a special driver for (e.g. ati-vga,
// qxl-vga, cirrus-vga, vmware-svga in QEMU), it's much more likely that
// these devices will be supported by the Multiboot loader that will
// utilize VESA BIOS extensions (that we don't currently) of these cards
// support, so we want to utilize the provided framebuffer of these
// devices, if possible.
if (!m_vga_adapter && PCI::is_io_space_enabled(address)) {
if (multiboot_info_ptr->framebuffer_type == MULTIBOOT_FRAMEBUFFER_TYPE_RGB) {
dmesgln("Graphics: Using a preset resolution from the bootloader");
adapter = VGACompatibleAdapter::initialize_with_preset_resolution(address,
PhysicalAddress((u32)(multiboot_info_ptr->framebuffer_addr)),
multiboot_info_ptr->framebuffer_width,
multiboot_info_ptr->framebuffer_height,
multiboot_info_ptr->framebuffer_pitch);
}
} else {
dmesgln("Graphics: Using a VGA compatible generic adapter");
adapter = VGACompatibleAdapter::initialize(address);
}
break;
}
if (!adapter)
return false;
add_and_configure_adapter(*adapter);
// Note: If IO space is enabled, this VGA adapter is operating in VGA mode.
// Note: If no other VGA adapter is attached as m_vga_adapter, we should attach it then.
if (!m_vga_adapter && PCI::is_io_space_enabled(address) && adapter->type() == GraphicsDevice::Type::VGACompatible) {
dbgln("Graphics adapter @ {} is operating in VGA mode", address);
m_vga_adapter = adapter;
}
return true;
}
UNMAP_AFTER_INIT bool GraphicsManagement::initialize()
@ -102,81 +183,15 @@ UNMAP_AFTER_INIT bool GraphicsManagement::initialize()
dbgln("Forcing no initialization of framebuffer devices");
}
auto add_and_initialize_adapter = [&](NonnullRefPtr<GraphicsDevice> display_adapter) {
m_graphics_devices.append(display_adapter);
if (!m_framebuffer_devices_allowed) {
display_adapter->enable_consoles();
return;
}
display_adapter->initialize_framebuffer_devices();
};
auto have_adapter_for_address = [&](const PCI::Address& address) {
for (auto& adapter : m_graphics_devices) {
if (adapter.device_pci_address() == address)
return true;
}
return false;
};
Vector<PCI::Address, 8> uninitialized_vga_pci_addresses;
PCI::enumerate([&](const PCI::Address& address, PCI::ID id) {
// Note: Each graphics controller will try to set its native screen resolution
// upon creation. Later on, if we don't want to have framebuffer devices, a
// framebuffer console will take the control instead.
RefPtr<GraphicsDevice> adapter;
bool is_vga_compatible = is_vga_compatible_pci_device(address);
if ((id.vendor_id == 0x1234 && id.device_id == 0x1111) || (id.vendor_id == 0x80ee && id.device_id == 0xbeef)) {
adapter = BochsGraphicsAdapter::initialize(address);
} else if (is_vga_compatible) {
if (id.vendor_id == 0x8086) {
adapter = IntelNativeGraphicsAdapter::initialize(address);
} else if (id.vendor_id == static_cast<u16>(PCIVendorID::VirtIO)) {
dmesgln("Graphics: Using VirtIO console");
adapter = Graphics::VirtIOGraphicsAdapter::initialize(address);
}
}
if (adapter)
add_and_initialize_adapter(adapter.release_nonnull());
else if (is_vga_compatible)
uninitialized_vga_pci_addresses.append(address);
if (!is_vga_compatible_pci_device(address) || !is_display_controller_pci_device(address))
return;
determine_and_initialize_graphics_device(address, id);
});
if (!uninitialized_vga_pci_addresses.is_empty()) {
for (auto& address : uninitialized_vga_pci_addresses) {
VERIFY(is_vga_compatible_pci_device(address));
VERIFY(!have_adapter_for_address(address));
if (multiboot_info_ptr->framebuffer_type == MULTIBOOT_FRAMEBUFFER_TYPE_RGB) {
dmesgln("Graphics: Using a preset resolution from the bootloader");
auto vga_adapter = VGACompatibleAdapter::initialize_with_preset_resolution(address,
PhysicalAddress((u32)(multiboot_info_ptr->framebuffer_addr)),
multiboot_info_ptr->framebuffer_width,
multiboot_info_ptr->framebuffer_height,
multiboot_info_ptr->framebuffer_pitch);
m_vga_adapter = vga_adapter;
add_and_initialize_adapter(move(vga_adapter));
} else {
dmesgln("Graphics: Using a VGA compatible generic adapter");
auto vga_adapter = VGACompatibleAdapter::initialize(address);
m_vga_adapter = vga_adapter;
add_and_initialize_adapter(move(vga_adapter));
}
break; // We can only have one vga adapter
}
// If we still don't have a VGA compatible adapter, check if any of the ones
// we support explicitly happens to be able to operate in VGA mode
if (!m_vga_adapter) {
for (auto& adapter : m_graphics_devices) {
// If IO space is enabled, this VGA adapter is operating in VGA mode.
if (adapter.type() == GraphicsDevice::Type::VGACompatible && !m_vga_adapter && PCI::is_io_space_enabled(adapter.device_pci_address())) {
dbgln("Graphics adapter @ {} is operating in VGA mode", adapter.device_pci_address());
m_vga_adapter = adapter;
break;
}
}
}
}
if (m_graphics_devices.is_empty()) {
dbgln("No graphics adapter was initialized.");
return false;

View file

@ -47,6 +47,7 @@ public:
void activate_graphical_mode();
private:
bool determine_and_initialize_graphics_device(const PCI::Address& address, PCI::ID id);
NonnullRefPtrVector<GraphicsDevice> m_graphics_devices;
NonnullOwnPtr<Region> m_vga_font_region;
RefPtr<Graphics::Console> m_console;

View file

@ -37,8 +37,7 @@ UNMAP_AFTER_INIT void VGACompatibleAdapter::initialize_framebuffer_devices()
}
UNMAP_AFTER_INIT VGACompatibleAdapter::VGACompatibleAdapter(PCI::Address address)
: GraphicsDevice(address)
, PCI::DeviceController(address)
: PCI::DeviceController(address)
{
m_framebuffer_console = Graphics::TextModeConsole::initialize(*this);
// FIXME: This is a very wrong way to do this...
@ -46,8 +45,7 @@ UNMAP_AFTER_INIT VGACompatibleAdapter::VGACompatibleAdapter(PCI::Address address
}
UNMAP_AFTER_INIT VGACompatibleAdapter::VGACompatibleAdapter(PCI::Address address, PhysicalAddress framebuffer_address, size_t framebuffer_width, size_t framebuffer_height, size_t framebuffer_pitch)
: GraphicsDevice(address)
, PCI::DeviceController(address)
: PCI::DeviceController(address)
, m_framebuffer_address(framebuffer_address)
, m_framebuffer_width(framebuffer_width)
, m_framebuffer_height(framebuffer_height)

View file

@ -17,7 +17,7 @@ NonnullRefPtr<VirtIOGraphicsAdapter> VirtIOGraphicsAdapter::initialize(PCI::Addr
}
VirtIOGraphicsAdapter::VirtIOGraphicsAdapter(PCI::Address base_address)
: GraphicsDevice(base_address)
: PCI::DeviceController(base_address)
{
m_gpu_device = adopt_ref(*new VirtIOGPU(base_address)).leak_ref();
}

View file

@ -12,7 +12,9 @@
namespace Kernel::Graphics {
class VirtIOGraphicsAdapter final : public GraphicsDevice {
class VirtIOGraphicsAdapter final
: public GraphicsDevice
, public PCI::DeviceController {
AK_MAKE_ETERNAL
public: