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+/*
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+ * Copyright (c) 2024, Jamie Mansfield <jmansfield@cadixdev.org>
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+ *
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+ * SPDX-License-Identifier: BSD-2-Clause
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+ */
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+
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+#include <LibWeb/Bindings/Intrinsics.h>
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+#include <LibWeb/Bindings/UserActivationPrototype.h>
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+#include <LibWeb/HTML/UserActivation.h>
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+#include <LibWeb/HTML/Window.h>
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+
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+namespace Web::HTML {
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+
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+JS_DEFINE_ALLOCATOR(UserActivation);
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+
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+WebIDL::ExceptionOr<JS::NonnullGCPtr<UserActivation>> UserActivation::construct_impl(JS::Realm& realm)
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+{
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+ return realm.heap().allocate<UserActivation>(realm, realm);
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+}
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+
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+UserActivation::UserActivation(JS::Realm& realm)
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+ : PlatformObject(realm)
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+{
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+}
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+
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+void UserActivation::initialize(JS::Realm& realm)
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+{
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+ Base::initialize(realm);
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+ WEB_SET_PROTOTYPE_FOR_INTERFACE(UserActivation);
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+}
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+
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+// https://html.spec.whatwg.org/multipage/interaction.html#dom-useractivation-hasbeenactive
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+bool UserActivation::has_been_active() const
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+{
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+ // The hasBeenActive getter steps are to return true if this's relevant global object has sticky activation, and false otherwise.
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+ return verify_cast<HTML::Window>(relevant_global_object(*this)).has_sticky_activation();
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+}
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+
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+// https://html.spec.whatwg.org/multipage/interaction.html#dom-useractivation-isactive
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+bool UserActivation::is_active() const
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+{
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+ // The isActive getter steps are to return true if this's relevant global object has transient activation, and false otherwise.
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+ return verify_cast<HTML::Window>(relevant_global_object(*this)).has_transient_activation();
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+}
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+
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+}
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