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@@ -53,4 +53,174 @@ Color DeviceCMYKColorSpace::color(const Vector<Value>& arguments) const
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return Color::from_cmyk(c, m, y, k);
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return Color::from_cmyk(c, m, y, k);
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}
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}
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+RefPtr<CalRGBColorSpace> CalRGBColorSpace::create(RefPtr<Document> document, Vector<Value>&& parameters)
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+{
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+ if (parameters.size() != 1)
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+ return {};
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+
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+ auto param = parameters[0];
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+ if (!param.is_object() || !param.as_object()->is_dict())
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+ return {};
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+
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+ auto dict = object_cast<DictObject>(param.as_object());
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+ if (!dict->contains(CommonNames::WhitePoint))
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+ return {};
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+
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+ auto white_point_array = dict->get_array(document, CommonNames::WhitePoint);
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+ if (white_point_array->size() != 3)
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+ return {};
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+
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+ auto color_space = adopt_ref(*new CalRGBColorSpace());
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+
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+ color_space->m_whitepoint[0] = white_point_array->at(0).to_float();
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+ color_space->m_whitepoint[1] = white_point_array->at(1).to_float();
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+ color_space->m_whitepoint[2] = white_point_array->at(2).to_float();
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+
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+ if (color_space->m_whitepoint[1] != 1.0f)
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+ return {};
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+
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+ if (dict->contains(CommonNames::BlackPoint)) {
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+ auto black_point_array = dict->get_array(document, CommonNames::BlackPoint);
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+ if (black_point_array->size() == 3) {
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+ color_space->m_blackpoint[0] = black_point_array->at(0).to_float();
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+ color_space->m_blackpoint[1] = black_point_array->at(1).to_float();
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+ color_space->m_blackpoint[2] = black_point_array->at(2).to_float();
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+ }
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+ }
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+
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+ if (dict->contains(CommonNames::Gamma)) {
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+ auto gamma_array = dict->get_array(document, CommonNames::Gamma);
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+ if (gamma_array->size() == 3) {
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+ color_space->m_gamma[0] = gamma_array->at(0).to_float();
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+ color_space->m_gamma[1] = gamma_array->at(1).to_float();
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+ color_space->m_gamma[2] = gamma_array->at(2).to_float();
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+ }
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+ }
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+
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+ if (dict->contains(CommonNames::Matrix)) {
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+ auto matrix_array = dict->get_array(document, CommonNames::Matrix);
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+ if (matrix_array->size() == 3) {
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+ color_space->m_matrix[0] = matrix_array->at(0).to_float();
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+ color_space->m_matrix[1] = matrix_array->at(1).to_float();
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+ color_space->m_matrix[2] = matrix_array->at(2).to_float();
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+ color_space->m_matrix[3] = matrix_array->at(3).to_float();
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+ color_space->m_matrix[4] = matrix_array->at(4).to_float();
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+ color_space->m_matrix[5] = matrix_array->at(5).to_float();
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+ color_space->m_matrix[6] = matrix_array->at(6).to_float();
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+ color_space->m_matrix[7] = matrix_array->at(7).to_float();
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+ color_space->m_matrix[8] = matrix_array->at(8).to_float();
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+ }
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+ }
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+
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+ return color_space;
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+}
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+
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+constexpr Array<float, 3> matrix_multiply(Array<float, 9> a, Array<float, 3> b)
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+{
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+ return Array<float, 3> {
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+ a[0] * b[0] + a[1] * b[1] + a[2] * b[2],
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+ a[3] * b[0] + a[4] * b[1] + a[5] * b[2],
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+ a[6] * b[0] + a[7] * b[1] + a[8] * b[2]
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+ };
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+}
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+
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+// Converts to a flat XYZ space with white point = (1, 1, 1)
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+// Step 2 of https://www.adobe.com/content/dam/acom/en/devnet/photoshop/sdk/AdobeBPC.pdf
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+constexpr Array<float, 3> flatten_and_normalize_whitepoint(Array<float, 3> whitepoint, Array<float, 3> xyz)
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+{
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+ VERIFY(whitepoint[1] == 1.0f);
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+
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+ return {
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+ (1.0f / whitepoint[0]) * xyz[0],
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+ xyz[1],
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+ (1.0f / whitepoint[2]) * xyz[2],
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+ };
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+}
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+
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+constexpr float decode_l(float input)
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+{
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+ constexpr float decode_l_scaling_constant = 0.00110705646f; // (((8 + 16) / 116) ^ 3) / 8
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+
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+ if (input < 0.0f)
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+ return -decode_l(-input);
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+ if (input >= 0.0f && input <= 8.0f)
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+ return input * decode_l_scaling_constant;
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+ return powf(((input + 16.0f) / 116.0f), 3.0f);
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+}
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+
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+constexpr Array<float, 3> scale_black_point(Array<float, 3> blackpoint, Array<float, 3> xyz)
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+{
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+ auto y_dst = decode_l(0); // DestinationBlackPoint is just [0, 0, 0]
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+ auto y_src = decode_l(blackpoint[0]);
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+ auto scale = (1 - y_dst) / (1 - y_src);
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+ auto offset = 1 - scale;
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+
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+ return {
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+ xyz[0] * scale + offset,
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+ xyz[1] * scale + offset,
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+ xyz[2] * scale + offset,
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+ };
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+}
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+
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+// https://en.wikipedia.org/wiki/Illuminant_D65
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+constexpr Array<float, 3> convert_to_d65(Array<float, 3> whitepoint, Array<float, 3> xyz)
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+{
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+ constexpr float d65x = 0.95047f;
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+ constexpr float d65y = 1.0f;
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+ constexpr float d65z = 1.08883f;
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+
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+ return {
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+ (xyz[0] * d65x) / whitepoint[0],
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+ (xyz[1] * d65y) / whitepoint[1],
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+ (xyz[2] * d65z) / whitepoint[2],
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+ };
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+}
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+
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+// https://en.wikipedia.org/wiki/SRGB
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+constexpr Array<float, 3> convert_to_srgb(Array<float, 3> xyz)
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+{
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+ // See the sRGB D65 [M]^-1 matrix in the following page
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+ // http://www.brucelindbloom.com/index.html?Eqn_RGB_XYZ_Matrix.html
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+ constexpr Array<float, 9> conversion_matrix = {
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+ 3.2404542,
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+ -1.5371385,
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+ -0.4985314,
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+ -0.969266,
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+ 1.8760108,
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+ 0.0415560,
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+ 0.0556434,
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+ -0.2040259,
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+ 1.0572252,
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+ };
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+
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+ return matrix_multiply(conversion_matrix, xyz);
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+}
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+
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+Color CalRGBColorSpace::color(const Vector<Value>& arguments) const
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+{
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+ VERIFY(arguments.size() == 3);
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+ auto a = clamp(arguments[0].to_float(), 0.0f, 1.0f);
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+ auto b = clamp(arguments[1].to_float(), 0.0f, 1.0f);
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+ auto c = clamp(arguments[2].to_float(), 0.0f, 1.0f);
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+
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+ auto agr = powf(a, m_gamma[0]);
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+ auto bgg = powf(b, m_gamma[1]);
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+ auto cgb = powf(c, m_gamma[2]);
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+
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+ auto x = m_matrix[0] * agr + m_matrix[3] * bgg + m_matrix[6] * cgb;
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+ auto y = m_matrix[1] * agr + m_matrix[4] * bgg + m_matrix[7] * cgb;
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+ auto z = m_matrix[2] * agr + m_matrix[5] * bgg + m_matrix[8] * cgb;
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+
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+ auto flattened_xyz = flatten_and_normalize_whitepoint(m_whitepoint, { x, y, z });
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+ auto scaled_black_point_xyz = scale_black_point(m_blackpoint, flattened_xyz);
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+ auto d65_normalized = convert_to_d65(m_whitepoint, scaled_black_point_xyz);
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+ auto srgb = convert_to_srgb(d65_normalized);
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+
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+ auto red = static_cast<u8>(srgb[0] * 255.0f);
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+ auto green = static_cast<u8>(srgb[1] * 255.0f);
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+ auto blue = static_cast<u8>(srgb[2] * 255.0f);
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+
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+ return Color(red, green, blue);
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+}
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+
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}
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}
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