import 'package:flutter/material.dart'; class EnteColorScheme { // Background Colors final Color backgroundBase; final Color backgroundElevated; final Color backgroundElevated2; // Backdrop Colors final Color backdropBase; final Color backdropBaseMute; final Color backdropFaint; // Text Colors final Color textBase; final Color textMuted; final Color textFaint; // Fill Colors final Color fillBase; final Color fillBasePressed; final Color fillMuted; final Color fillFaint; final Color fillFaintPressed; // Stroke Colors final Color strokeBase; final Color strokeMuted; final Color strokeFaint; final Color strokeFainter; final Color blurStrokeBase; final Color blurStrokeFaint; final Color blurStrokePressed; // Fixed Colors final Color primaryGreen; final Color primary700; final Color primary500; final Color primary400; final Color primary300; final Color iconButtonColor; final Color warning700; final Color warning500; final Color warning400; final Color warning800; final Color caution500; final List avatarColors; // Tags final Color tagChipSelectedColor; final Color tagChipUnselectedColor; final List tagChipSelectedGradient; final List tagChipUnselectedGradient; final Color tagTextUnselectedColor; final Color deleteTagIconColor; final Color deleteTagTextColor; // Code Widget final Color errorCodeProgressColor; final Color infoIconColor; final Color errorCardTextColor; final Color deleteCodeTextColor; final List pinnedCardBoxShadow; final Color pinnedBgColor; // Gradient Button final Color gradientButtonBgColor; final List gradientButtonBgColors; const EnteColorScheme( this.backgroundBase, this.backgroundElevated, this.backgroundElevated2, this.backdropBase, this.backdropBaseMute, this.backdropFaint, this.textBase, this.textMuted, this.textFaint, this.fillBase, this.fillBasePressed, this.fillMuted, this.fillFaint, this.fillFaintPressed, this.strokeBase, this.strokeMuted, this.strokeFaint, this.strokeFainter, this.blurStrokeBase, this.blurStrokeFaint, this.blurStrokePressed, this.avatarColors, this.iconButtonColor, this.tagChipUnselectedColor, this.tagChipSelectedGradient, this.tagChipUnselectedGradient, this.pinnedBgColor, { this.tagChipSelectedColor = _tagChipSelectedColor, this.tagTextUnselectedColor = _tagTextUnselectedColor, this.deleteTagIconColor = _deleteTagIconColor, this.deleteTagTextColor = _deleteTagTextColor, this.errorCodeProgressColor = _errorCodeProgressColor, this.infoIconColor = _infoIconColor, this.errorCardTextColor = _errorCardTextColor, this.deleteCodeTextColor = _deleteCodeTextColor, this.pinnedCardBoxShadow = _pinnedCardBoxShadow, this.gradientButtonBgColor = _gradientButtonBgColor, this.gradientButtonBgColors = _gradientButtonBgColors, this.primaryGreen = _primaryGreen, this.primary700 = _primary700, this.primary500 = _primary500, this.primary400 = _primary400, this.primary300 = _primary300, this.warning700 = _warning700, this.warning800 = _warning800, this.warning500 = _warning500, this.warning400 = _warning700, this.caution500 = _caution500, }); } const EnteColorScheme lightScheme = EnteColorScheme( backgroundBaseLight, backgroundElevatedLight, backgroundElevated2Light, backdropBaseLight, backdropMutedLight, backdropFaintLight, textBaseLight, textMutedLight, textFaintLight, fillBaseLight, fillBasePressedLight, fillMutedLight, fillFaintLight, fillFaintPressedLight, strokeBaseLight, strokeMutedLight, strokeFaintLight, strokeFainterLight, blurStrokeBaseLight, blurStrokeFaintLight, blurStrokePressedLight, avatarLight, _iconButtonBrightColor, _tagChipUnselectedColorLight, _tagChipSelectedGradientLight, _tagChipUnselectedGradientLight, _pinnedBgColorLight, ); const EnteColorScheme darkScheme = EnteColorScheme( backgroundBaseDark, backgroundElevatedDark, backgroundElevated2Dark, backdropBaseDark, backdropMutedDark, backdropFaintDark, textBaseDark, textMutedDark, textFaintDark, fillBaseDark, fillBasePressedDark, fillMutedDark, fillFaintDark, fillFaintPressedDark, strokeBaseDark, strokeMutedDark, strokeFaintDark, strokeFainterDark, blurStrokeBaseDark, blurStrokeFaintDark, blurStrokePressedDark, avatarDark, _iconButtonDarkColor, _tagChipUnselectedColorDark, _tagChipSelectedGradientDark, _tagChipUnselectedGradientDark, _pinnedBgColorDark, ); // Background Colors const Color backgroundBaseLight = Color.fromRGBO(255, 255, 255, 1); const Color backgroundElevatedLight = Color.fromRGBO(255, 255, 255, 1); const Color backgroundElevated2Light = Color.fromRGBO(251, 251, 251, 1); const Color backgroundBaseDark = Color.fromRGBO(0, 0, 0, 1); const Color backgroundElevatedDark = Color.fromRGBO(27, 27, 27, 1); const Color backgroundElevated2Dark = Color.fromRGBO(37, 37, 37, 1); // Backdrop Colors const Color backdropBaseLight = Color.fromRGBO(255, 255, 255, 0.92); const Color backdropMutedLight = Color.fromRGBO(255, 255, 255, 0.75); const Color backdropFaintLight = Color.fromRGBO(255, 255, 255, 0.30); const Color backdropBaseDark = Color.fromRGBO(0, 0, 0, 0.90); const Color backdropMutedDark = Color.fromRGBO(0, 0, 0, 0.65); const Color backdropFaintDark = Color.fromRGBO(0, 0, 0, 0.20); // Text Colors const Color textBaseLight = Color.fromRGBO(0, 0, 0, 1); const Color textMutedLight = Color.fromRGBO(0, 0, 0, 0.6); const Color textFaintLight = Color.fromRGBO(0, 0, 0, 0.5); const Color textBaseDark = Color.fromRGBO(255, 255, 255, 1); const Color textMutedDark = Color.fromRGBO(255, 255, 255, 0.7); const Color textFaintDark = Color.fromRGBO(255, 255, 255, 0.5); // Fill Colors const Color fillBaseLight = Color.fromRGBO(0, 0, 0, 1); const Color fillBasePressedLight = Color.fromRGBO(0, 0, 0, 0.87); const Color fillMutedLight = Color.fromRGBO(0, 0, 0, 0.12); const Color fillFaintLight = Color.fromRGBO(0, 0, 0, 0.04); const Color fillFaintPressedLight = Color.fromRGBO(0, 0, 0, 0.08); const Color fillBaseDark = Color.fromRGBO(255, 255, 255, 1); const Color fillBasePressedDark = Color.fromRGBO(255, 255, 255, 0.9); const Color fillMutedDark = Color.fromRGBO(255, 255, 255, 0.16); const Color fillFaintDark = Color.fromRGBO(255, 255, 255, 0.12); const Color fillFaintPressedDark = Color.fromRGBO(255, 255, 255, 0.06); // Stroke Colors const Color strokeBaseLight = Color.fromRGBO(0, 0, 0, 1); const Color strokeMutedLight = Color.fromRGBO(0, 0, 0, 0.24); const Color strokeFaintLight = Color.fromRGBO(0, 0, 0, 0.04); const Color strokeFainterLight = Color.fromRGBO(0, 0, 0, 0.06); const Color blurStrokeBaseLight = Color.fromRGBO(0, 0, 0, 0.65); const Color blurStrokeFaintLight = Color.fromRGBO(0, 0, 0, 0.08); const Color blurStrokePressedLight = Color.fromRGBO(0, 0, 0, 0.50); const Color strokeBaseDark = Color.fromRGBO(255, 255, 255, 1); const Color strokeMutedDark = Color.fromRGBO(255, 255, 255, 0.24); const Color strokeFaintDark = Color.fromRGBO(255, 255, 255, 0.16); const Color strokeFainterDark = Color.fromRGBO(255, 255, 255, 0.08); const Color blurStrokeBaseDark = Color.fromRGBO(255, 255, 255, 0.90); const Color blurStrokeFaintDark = Color.fromRGBO(255, 255, 255, 0.06); const Color blurStrokePressedDark = Color.fromRGBO(255, 255, 255, 0.50); // Fixed Colors const Color _primaryGreen = Color.fromRGBO(29, 185, 84, 1); const Color _primary700 = Color.fromARGB(255, 164, 0, 182); const Color _primary500 = Color.fromARGB(255, 204, 10, 101); const Color _primary400 = Color.fromARGB(255, 122, 41, 193); const Color _primary300 = Color.fromARGB(255, 152, 77, 244); const Color _iconButtonBrightColor = Color.fromRGBO(130, 50, 225, 1); const Color _iconButtonDarkColor = Color.fromRGBO(255, 150, 16, 1); const Color _warning700 = Color.fromRGBO(245, 52, 52, 1); const Color _warning500 = Color.fromRGBO(255, 101, 101, 1); const Color _warning800 = Color(0xFFF53434); const Color warning500 = Color.fromRGBO(255, 101, 101, 1); // ignore: unused_element const Color _warning400 = Color.fromRGBO(255, 111, 111, 1); const Color _caution500 = Color.fromRGBO(255, 194, 71, 1); const List avatarLight = [ Color.fromRGBO(118, 84, 154, 1), Color.fromRGBO(223, 120, 97, 1), Color.fromRGBO(148, 180, 159, 1), Color.fromRGBO(135, 162, 251, 1), Color.fromRGBO(198, 137, 198, 1), Color.fromRGBO(198, 137, 198, 1), Color.fromRGBO(50, 82, 136, 1), Color.fromRGBO(133, 180, 224, 1), Color.fromRGBO(193, 163, 163, 1), Color.fromRGBO(193, 163, 163, 1), Color.fromRGBO(66, 97, 101, 1), Color.fromRGBO(66, 97, 101, 1), Color.fromRGBO(66, 97, 101, 1), Color.fromRGBO(221, 157, 226, 1), Color.fromRGBO(130, 171, 139, 1), Color.fromRGBO(155, 187, 232, 1), Color.fromRGBO(143, 190, 190, 1), Color.fromRGBO(138, 195, 161, 1), Color.fromRGBO(168, 176, 242, 1), Color.fromRGBO(176, 198, 149, 1), Color.fromRGBO(233, 154, 173, 1), Color.fromRGBO(209, 132, 132, 1), Color.fromRGBO(120, 181, 167, 1), ]; const List avatarDark = [ Color.fromRGBO(118, 84, 154, 1), Color.fromRGBO(223, 120, 97, 1), Color.fromRGBO(148, 180, 159, 1), Color.fromRGBO(135, 162, 251, 1), Color.fromRGBO(198, 137, 198, 1), Color.fromRGBO(147, 125, 194, 1), Color.fromRGBO(50, 82, 136, 1), Color.fromRGBO(133, 180, 224, 1), Color.fromRGBO(193, 163, 163, 1), Color.fromRGBO(225, 160, 89, 1), Color.fromRGBO(66, 97, 101, 1), Color.fromRGBO(107, 119, 178, 1), Color.fromRGBO(149, 127, 239, 1), Color.fromRGBO(221, 157, 226, 1), Color.fromRGBO(130, 171, 139, 1), Color.fromRGBO(155, 187, 232, 1), Color.fromRGBO(143, 190, 190, 1), Color.fromRGBO(138, 195, 161, 1), Color.fromRGBO(168, 176, 242, 1), Color.fromRGBO(176, 198, 149, 1), Color.fromRGBO(233, 154, 173, 1), Color.fromRGBO(209, 132, 132, 1), Color.fromRGBO(120, 181, 167, 1), ]; // Tags const Color _tagChipUnselectedColorLight = Color(0xFFFCF5FF); const Color _tagChipUnselectedColorDark = Color(0xFF1C0F22); const List _tagChipUnselectedGradientLight = [ Color(0x33AD00FF), Color(0x338609C2), ]; const List _tagChipUnselectedGradientDark = [ Color(0xFFAD00FF), Color(0x87A269BD), ]; const Color _tagChipSelectedColor = Color(0xFF722ED1); const List _tagChipSelectedGradientLight = [ Color(0xFFB37FEB), Color(0xFFAE40E3), ]; const List _tagChipSelectedGradientDark = [ Color(0xFFB37FEB), Color(0x87AE40E3), ]; const Color _tagTextUnselectedColor = Color(0xFF8232E1); const Color _deleteTagIconColor = Color(0xFFF53434); const Color _deleteTagTextColor = Color(0xFFF53434); // Code Widget const Color _pinnedBgColorLight = Color(0xFFF9ECFF); const Color _pinnedBgColorDark = Color(0xFF390C4F); const Color _errorCodeProgressColor = Color(0xFFF53434); const Color _infoIconColor = Color(0xFFF53434); const Color _errorCardTextColor = Color(0xFFF53434); const Color _deleteCodeTextColor = Color(0xFFFE4A49); const List _pinnedCardBoxShadow = [ BoxShadow( color: Color(0x08000000), blurRadius: 2, offset: Offset(0, 7), ), BoxShadow( color: Color(0x17000000), blurRadius: 2, offset: Offset(0, 4), ), BoxShadow( color: Color(0x29000000), blurRadius: 1, offset: Offset(0, 1), ), BoxShadow( color: Color(0x2E000000), blurRadius: 1, offset: Offset(0, 0), ), ]; // Gradient Button const Color _gradientButtonBgColor = Color(0xFF531DAB); const List _gradientButtonBgColors = [ Color(0xFFB37FEB), Color(0xFF22075E), ];