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3 changed files with 106 additions and 101 deletions
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@ -4,9 +4,12 @@ import { styled } from "@mui/material";
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import { PairingCode } from "components/PairingCode";
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import { useRouter } from "next/router";
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import { useEffect, useState } from "react";
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import { advertiseCode, getCastData, register } from "services/pair";
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import { getCastData, register } from "services/pair";
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import { storeCastData } from "services/render";
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import { castReceiverLoadingIfNeeded } from "../services/cast-receiver";
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import {
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advertiseCode,
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castReceiverLoadingIfNeeded,
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} from "../services/cast-receiver";
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export default function Index() {
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const [publicKeyB64, setPublicKeyB64] = useState<string | undefined>();
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@ -1,5 +1,7 @@
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/// <reference types="chromecast-caf-receiver" />
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import log from "@/next/log";
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export type Cast = typeof cast;
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/**
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@ -44,3 +46,102 @@ export const castReceiverLoadingIfNeeded = async (): Promise<Cast> => {
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return await castReceiver.loader;
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};
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/**
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* Listen for incoming messages on the given {@link cast} receiver, replying to
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* each of them with a pairing code obtained using the given {@link pairingCode}
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* callback. Phase 2 of the pairing protocol.
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*
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* See: [Note: Pairing protocol].
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*/
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export const advertiseCode = (
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cast: Cast,
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pairingCode: () => string | undefined,
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) => {
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// Prepare the Chromecast "context".
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const context = cast.framework.CastReceiverContext.getInstance();
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const namespace = "urn:x-cast:pair-request";
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const options = new cast.framework.CastReceiverOptions();
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// We don't use the media features of the Cast SDK.
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options.skipPlayersLoad = true;
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// Do not stop the casting if the receiver is unreachable. A user should be
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// able to start a cast on their phone and then put it away, leaving the
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// cast running on their big screen.
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options.disableIdleTimeout = true;
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// The collection ID with which we paired. If we get another connection
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// request for a different collection ID, restart the app to allow them to
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// reconnect using a freshly generated pairing code.
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//
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// If the request does not have a collectionID, forego this check.
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let pairedCollectionID: string | undefined;
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type ListenerProps = {
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senderId: string;
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data: unknown;
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};
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// Reply with the code that we have if anyone asks over Chromecast.
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const incomingMessageListener = ({ senderId, data }: ListenerProps) => {
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const restart = (reason: string) => {
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log.error(`Restarting app: ${reason}`);
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// context.stop will close the tab but it'll get reopened again
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// immediately since the client app will reconnect in the scenarios
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// where we're calling this function.
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context.stop();
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};
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const collectionID =
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data &&
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typeof data == "object" &&
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typeof data["collectionID"] == "string"
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? data["collectionID"]
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: undefined;
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if (pairedCollectionID && pairedCollectionID != collectionID) {
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restart(`incoming request for a new collection ${collectionID}`);
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return;
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}
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pairedCollectionID = collectionID;
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const code = pairingCode();
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if (!code) {
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// Our caller waits until it has a pairing code before it calls
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// `advertiseCode`, but there is still an edge case where we can
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// find ourselves without a pairing code:
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//
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// 1. The current pairing code expires. We start the process to get
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// a new one.
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//
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// 2. But before that happens, someone connects.
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//
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// The window where this can happen is short, so if we do find
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// ourselves in this scenario,
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restart("we got a pairing request when refreshing pairing codes");
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return;
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}
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context.sendCustomMessage(namespace, senderId, { code });
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};
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context.addCustomMessageListener(
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namespace,
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// We need to cast, the `senderId` is present in the message we get but
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// not present in the TypeScript type.
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incomingMessageListener as unknown as SystemEventHandler,
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);
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// Close the (chromecast) tab if the sender disconnects.
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//
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// Chromecast does a "shutdown" of our cast app when we call `context.stop`.
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// This translates into it closing the tab where it is showing our app.
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context.addEventListener(
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cast.framework.system.EventType.SENDER_DISCONNECTED,
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() => context.stop(),
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);
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// Start listening for Chromecast connections.
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context.start(options);
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};
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@ -100,105 +100,6 @@ export const register = async (): Promise<Registration> => {
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return { pairingCode, publicKeyB64, privateKeyB64 };
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};
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/**
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* Listen for incoming messages on the given {@link cast} receiver, replying to
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* each of them with a pairing code obtained using the given {@link pairingCode}
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* callback. Phase 2 of the pairing protocol.
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*
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* See: [Note: Pairing protocol].
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*/
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export const advertiseCode = (
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cast: Cast,
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pairingCode: () => string | undefined,
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) => {
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// Prepare the Chromecast "context".
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const context = cast.framework.CastReceiverContext.getInstance();
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const namespace = "urn:x-cast:pair-request";
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const options = new cast.framework.CastReceiverOptions();
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// We don't use the media features of the Cast SDK.
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options.skipPlayersLoad = true;
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// Do not stop the casting if the receiver is unreachable. A user should be
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// able to start a cast on their phone and then put it away, leaving the
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// cast running on their big screen.
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options.disableIdleTimeout = true;
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// The collection ID with which we paired. If we get another connection
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// request for a different collection ID, restart the app to allow them to
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// reconnect using a freshly generated pairing code.
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//
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// If the request does not have a collectionID, forego this check.
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let pairedCollectionID: string | undefined;
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type ListenerProps = {
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senderId: string;
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data: unknown;
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};
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// Reply with the code that we have if anyone asks over Chromecast.
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const incomingMessageListener = ({ senderId, data }: ListenerProps) => {
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const restart = (reason: string) => {
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log.error(`Restarting app because ${reason}`);
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// context.stop will close the tab but it'll get reopened again
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// immediately since the client app will reconnect in the scenarios
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// where we're calling this function.
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context.stop();
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};
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const collectionID =
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data &&
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typeof data == "object" &&
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typeof data["collectionID"] == "string"
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? data["collectionID"]
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: undefined;
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if (pairedCollectionID && pairedCollectionID != collectionID) {
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restart(`incoming request for a new collection ${collectionID}`);
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return;
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}
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pairedCollectionID = collectionID;
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const code = pairingCode();
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if (!code) {
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// Our caller waits until it has a pairing code before it calls
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// `advertiseCode`, but there is still an edge case where we can
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// find ourselves without a pairing code:
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//
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// 1. The current pairing code expires. We start the process to get
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// a new one.
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//
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// 2. But before that happens, someone connects.
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//
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// The window where this can happen is short, so if we do find
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// ourselves in this scenario,
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restart("we got a pairing request when refreshing pairing codes");
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return;
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}
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context.sendCustomMessage(namespace, senderId, { code });
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};
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context.addCustomMessageListener(
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namespace,
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// We need to cast, the `senderId` is present in the message we get but
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// not present in the TypeScript type.
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incomingMessageListener as unknown as SystemEventHandler,
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);
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// Close the (chromecast) tab if the sender disconnects.
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//
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// Chromecast does a "shutdown" of our cast app when we call `context.stop`.
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// This translates into it closing the tab where it is showing our app.
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context.addEventListener(
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cast.framework.system.EventType.SENDER_DISCONNECTED,
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() => context.stop(),
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);
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// Start listening for Chromecast connections.
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context.start(options);
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};
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/**
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* Ask museum if anyone has sent a (encrypted) payload corresponding to the
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* given pairing code. If so, decrypt it using our private key and return the
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