rearrange widget tree to avoid re initializing elements of child wiget in DraggableScrollbar when it's enabled property changes. This was causing memories to rebuild when draggableScrollbar is enabled when all files are loaded in gallery
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1 changed files with 8 additions and 10 deletions
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@ -103,16 +103,14 @@ class DraggableScrollbarState extends State<DraggableScrollbar>
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@override
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Widget build(BuildContext context) {
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if (widget.isEnabled) {
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return Stack(
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children: [
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RepaintBoundary(child: widget.child),
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RepaintBoundary(child: buildThumb()),
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],
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);
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} else {
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return widget.child;
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}
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return Stack(
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children: [
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RepaintBoundary(child: widget.child),
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widget.isEnabled
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? RepaintBoundary(child: buildThumb())
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: const SizedBox.shrink(),
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],
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);
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}
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Widget buildThumb() => Padding(
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