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- package csconfig
- import (
- "fmt"
- "os"
- "github.com/crowdsecurity/crowdsec/pkg/fflag"
- "github.com/crowdsecurity/crowdsec/pkg/types"
- "github.com/pkg/errors"
- log "github.com/sirupsen/logrus"
- "gopkg.in/yaml.v2"
- )
- const (
- SEND_CUSTOM_SCENARIOS = "custom"
- SEND_TAINTED_SCENARIOS = "tainted"
- SEND_MANUAL_SCENARIOS = "manual"
- CONSOLE_MANAGEMENT = "console_management"
- SEND_CONTEXT = "context"
- )
- var CONSOLE_CONFIGS = []string{SEND_CUSTOM_SCENARIOS, SEND_MANUAL_SCENARIOS, SEND_TAINTED_SCENARIOS, SEND_CONTEXT, CONSOLE_MANAGEMENT}
- var DefaultConsoleConfigFilePath = DefaultConfigPath("console.yaml")
- type ConsoleConfig struct {
- ShareManualDecisions *bool `yaml:"share_manual_decisions"`
- ShareTaintedScenarios *bool `yaml:"share_tainted"`
- ShareCustomScenarios *bool `yaml:"share_custom"`
- ConsoleManagement *bool `yaml:"console_management"`
- ShareContext *bool `yaml:"share_context"`
- }
- func (c *LocalApiServerCfg) LoadConsoleConfig() error {
- c.ConsoleConfig = &ConsoleConfig{}
- if _, err := os.Stat(c.ConsoleConfigPath); err != nil && os.IsNotExist(err) {
- log.Debugf("no console configuration to load")
- c.ConsoleConfig.ShareCustomScenarios = types.BoolPtr(true)
- c.ConsoleConfig.ShareTaintedScenarios = types.BoolPtr(true)
- c.ConsoleConfig.ShareManualDecisions = types.BoolPtr(false)
- c.ConsoleConfig.ConsoleManagement = types.BoolPtr(false)
- c.ConsoleConfig.ShareContext = types.BoolPtr(false)
- return nil
- }
- yamlFile, err := os.ReadFile(c.ConsoleConfigPath)
- if err != nil {
- return fmt.Errorf("reading console config file '%s': %s", c.ConsoleConfigPath, err)
- }
- err = yaml.Unmarshal(yamlFile, c.ConsoleConfig)
- if err != nil {
- return fmt.Errorf("unmarshaling console config file '%s': %s", c.ConsoleConfigPath, err)
- }
- if c.ConsoleConfig.ShareCustomScenarios == nil {
- log.Debugf("no share_custom scenarios found, setting to true")
- c.ConsoleConfig.ShareCustomScenarios = types.BoolPtr(true)
- }
- if c.ConsoleConfig.ShareTaintedScenarios == nil {
- log.Debugf("no share_tainted scenarios found, setting to true")
- c.ConsoleConfig.ShareTaintedScenarios = types.BoolPtr(true)
- }
- if c.ConsoleConfig.ShareManualDecisions == nil {
- log.Debugf("no share_manual scenarios found, setting to false")
- c.ConsoleConfig.ShareManualDecisions = types.BoolPtr(false)
- }
- if !fflag.PapiClient.IsEnabled() {
- c.ConsoleConfig.ConsoleManagement = types.BoolPtr(false)
- } else if c.ConsoleConfig.ConsoleManagement == nil {
- log.Debugf("no console_management found, setting to false")
- c.ConsoleConfig.ConsoleManagement = types.BoolPtr(false)
- }
- if c.ConsoleConfig.ShareContext == nil {
- log.Debugf("no 'context' found, setting to false")
- c.ConsoleConfig.ShareContext = types.BoolPtr(false)
- }
- log.Debugf("Console configuration '%s' loaded successfully", c.ConsoleConfigPath)
- return nil
- }
- func (c *LocalApiServerCfg) DumpConsoleConfig() error {
- var out []byte
- var err error
- if out, err = yaml.Marshal(c.ConsoleConfig); err != nil {
- return errors.Wrapf(err, "while marshaling ConsoleConfig (for %s)", c.ConsoleConfigPath)
- }
- if c.ConsoleConfigPath == "" {
- c.ConsoleConfigPath = DefaultConsoleConfigFilePath
- log.Debugf("Empty console_path, defaulting to %s", c.ConsoleConfigPath)
- }
- if err := os.WriteFile(c.ConsoleConfigPath, out, 0600); err != nil {
- return errors.Wrapf(err, "while dumping console config to %s", c.ConsoleConfigPath)
- }
- return nil
- }
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