
add dependencies and build scripts to be able to build all configurations from the solution SparkleShare.sln the used git binaries are now built from source build configurations are now: Debug: with debug symbols and symbol DEBUG defined Release: without debug symbols, with optimizations, depends on installed Mono framework ReleaseDist: like Release, but all depending frameworks are merged into one OSX binary, installed Mono framework not needed / used
51 lines
2 KiB
XML
51 lines
2 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProductVersion>8.0.30703</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{2C914413-B31C-4362-93C7-1AE34F09112A}</ProjectGuid>
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<OutputType>Library</OutputType>
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<RootNamespace>SparkleLib</RootNamespace>
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<AssemblyName>SparkleLib</AssemblyName>
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<ReleaseVersion>
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</ReleaseVersion>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>none</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>..\bin</OutputPath>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<ConsolePause>False</ConsolePause>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<Optimize>False</Optimize>
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<OutputPath>..\bin</OutputPath>
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<WarningLevel>4</WarningLevel>
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<DebugSymbols>true</DebugSymbols>
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<DefineConstants>DEBUG</DefineConstants>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="SparkleRepoBase.cs" />
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<Compile Include="SparkleFetcherBase.cs" />
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<Compile Include="SparkleWrappers.cs" />
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<Compile Include="SparkleListenerBase.cs" />
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<Compile Include="SparkleListenerFactory.cs" />
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<Compile Include="SparkleListenerTcp.cs" />
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<Compile Include="SparkleBackend.cs" />
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<Compile Include="SparkleConfig.cs" />
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<Compile Include="SparkleWatcher.cs" />
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<Compile Include="SparkleExtensions.cs" />
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<Compile Include="SparkleUser.cs" />
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<Compile Include="SparkleLogger.cs" />
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<Compile Include="Defines.cs" />
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<Compile Include="SparkleFetcherSSH.cs" />
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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</Project>
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