Merge pull request #222 from Moonlight-Panel/FixServerList
Fixed server list and server navigation
This commit is contained in:
commit
8f9508f30b
2 changed files with 92 additions and 34 deletions
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@ -25,11 +25,17 @@
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</div>
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<div class="col-4 d-flex flex-column flex-end mb-1">
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<div class="btn-group btn-group-sm">
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<button class="w-100 nav-link btn btn-sm btn-success fw-bold px-4 me-1 @(Console.ServerState == ServerState.Offline ? "" : "disabled")" aria-selected="true" role="tab" @onclick="Start"><TL>Start</TL></button>
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<button class="w-100 nav-link btn btn-sm btn-primary fw-bold px-4 me-1 @(Console.ServerState == ServerState.Running ? "" : "disabled")" aria-selected="true" role="tab" @onclick="Restart"><TL>Restart</TL></button>
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<button class="w-100 nav-link btn btn-sm btn-success fw-bold px-4 me-1 @(Console.ServerState == ServerState.Offline ? "" : "disabled")" aria-selected="true" role="tab" @onclick="Start">
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<TL>Start</TL>
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</button>
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<button class="w-100 nav-link btn btn-sm btn-primary fw-bold px-4 me-1 @(Console.ServerState == ServerState.Running ? "" : "disabled")" aria-selected="true" role="tab" @onclick="Restart">
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<TL>Restart</TL>
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</button>
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@if (Console.ServerState == ServerState.Stopping)
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{
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<button class="w-100 nav-link btn btn-sm btn-danger fw-bold px-4 me-1" aria-selected="true" role="tab" @onclick="Kill"><TL>Kill</TL></button>
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<button class="w-100 nav-link btn btn-sm btn-danger fw-bold px-4 me-1" aria-selected="true" role="tab" @onclick="Kill">
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<TL>Kill</TL>
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</button>
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}
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else
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{
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@ -47,7 +53,7 @@
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<div class="row align-items-center">
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<div class="col fs-5">
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<span class="fw-bold"><TL>Shared IP</TL>:</span>
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<span class="ms-1 text-muted @(User.StreamerMode ? "blur" : "")">@($"{CurrentServer.Node.Fqdn}:{CurrentServer.MainAllocation.Port}")</span>
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<span class="ms-1 text-muted @(User.StreamerMode ? "blur" : "")">@($"{CurrentServer.Node.Fqdn}:{CurrentServer.MainAllocation?.Port ?? 0}")</span>
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</div>
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<div class="col fs-5">
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<span class="fw-bold"><TL>Server ID</TL>:</span>
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@ -68,21 +74,29 @@
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@switch (Console.ServerState)
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{
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case ServerState.Offline:
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<span class="text-danger"><TL>Offline</TL></span>
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<span class="text-danger">
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<TL>Offline</TL>
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</span>
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break;
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case ServerState.Starting:
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<span class="text-warning"><TL>Starting</TL></span>
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<span class="text-warning">
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<TL>Starting</TL>
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</span>
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<span class="text-gray-700 pt-1 fw-semibold">(@(Formatter.FormatUptime(Console.Resource.Uptime)))</span>
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break;
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case ServerState.Stopping:
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<span class="text-warning"><TL>Stopping</TL></span>
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<span class="text-warning">
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<TL>Stopping</TL>
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</span>
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<span class="text-gray-700 pt-1 fw-semibold">(@(Formatter.FormatUptime(Console.Resource.Uptime)))</span>
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break;
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case ServerState.Running:
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<span class="text-success"><TL>Online</TL></span>
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<span class="text-success">
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<TL>Online</TL>
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</span>
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<span class="text-gray-700 pt-1 fw-semibold">(@(Formatter.FormatUptime(Console.Resource.Uptime)))</span>
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break;
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}
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@ -110,7 +124,9 @@
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<a href="/server/@(CurrentServer.Uuid)/" class="nav-link w-100 btn btn-flex @(Index == 0 ? "active" : "") btn-active-light-primary">
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<i class="bx bx-terminal bx-sm me-2"></i>
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<span class="d-flex flex-column align-items-start">
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<span class="fs-5"><TL>Console</TL></span>
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<span class="fs-5">
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<TL>Console</TL>
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</span>
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</span>
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</a>
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</li>
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@ -118,7 +134,9 @@
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<a href="/server/@(CurrentServer.Uuid)/files" class="nav-link w-100 btn btn-flex @(Index == 1 ? "active" : "") btn-active-light-primary">
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<i class="bx bx-folder bx-sm me-2"></i>
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<span class="d-flex flex-column align-items-start">
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<span class="fs-5"><TL>Files</TL></span>
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<span class="fs-5">
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<TL>Files</TL>
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</span>
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</span>
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</a>
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</li>
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@ -126,7 +144,9 @@
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<a href="/server/@(CurrentServer.Uuid)/backups" class="nav-link w-100 btn btn-flex @(Index == 2 ? "active" : "") btn-active-light-primary">
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<i class="bx bx-box bx-sm me-2"></i>
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<span class="d-flex flex-column align-items-start">
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<span class="fs-5"><TL>Backups</TL></span>
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<span class="fs-5">
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<TL>Backups</TL>
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</span>
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</span>
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</a>
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</li>
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@ -134,7 +154,9 @@
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<a href="/server/@(CurrentServer.Uuid)/network" class="nav-link w-100 btn btn-flex @(Index == 3 ? "active" : "") btn-active-light-primary">
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<i class="bx bx-wifi bx-sm me-2"></i>
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<span class="d-flex flex-column align-items-start">
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<span class="fs-5"><TL>Network</TL></span>
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<span class="fs-5">
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<TL>Network</TL>
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</span>
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</span>
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</a>
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</li>
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@ -142,7 +164,9 @@
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<a href="/server/@(CurrentServer.Uuid)/addons" class="nav-link w-100 btn btn-flex @(Index == 4 ? "active" : "") btn-active-light-primary">
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<i class="bx bx-plug bx-sm me-2"></i>
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<span class="d-flex flex-column align-items-start">
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<span class="fs-5"><TL>Addons</TL></span>
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<span class="fs-5">
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<TL>Addons</TL>
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</span>
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</span>
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</a>
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</li>
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@ -150,7 +174,9 @@
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<a href="/server/@(CurrentServer.Uuid)/settings" class="nav-link w-100 btn btn-flex @(Index == 5 ? "active" : "") btn-active-light-primary">
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<i class="bx bx-cog bx-sm me-2"></i>
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<span class="d-flex flex-column align-items-start">
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<span class="fs-5"><TL>Settings</TL></span>
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<span class="fs-5">
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<TL>Settings</TL>
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</span>
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</span>
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</a>
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</li>
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@ -169,7 +195,7 @@
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{
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[CascadingParameter]
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public Server CurrentServer { get; set; }
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[CascadingParameter]
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public User User { get; set; }
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@ -221,6 +221,8 @@
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{
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ServerGroups = (JsonConvert.DeserializeObject<ServerGroup[]>(
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User.ServerListLayoutJson) ?? Array.Empty<ServerGroup>()).ToList();
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await CheckServerGroups();
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}
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foreach (var server in AllServers)
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@ -256,8 +258,8 @@
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private async Task RemoveGroup(ServerGroup group)
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{
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ServerGroups.Remove(group);
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await EnsureAllServersInGroups();
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await CheckServerGroups();
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await InvokeAsync(StateHasChanged);
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await JsRuntime.InvokeVoidAsync("moonlight.serverList.init");
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@ -266,11 +268,10 @@
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private async Task SetEditMode(bool toggle)
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{
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EditMode = toggle;
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await InvokeAsync(StateHasChanged);
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if (EditMode)
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{
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await EnsureAllServersInGroups();
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await CheckServerGroups();
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await InvokeAsync(StateHasChanged);
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await JsRuntime.InvokeVoidAsync("moonlight.serverList.init");
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@ -278,6 +279,9 @@
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else
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{
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var json = JsonConvert.SerializeObject(await GetGroupsFromClient());
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await CheckServerGroups();
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User.ServerListLayoutJson = json;
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UserRepository.Update(User);
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@ -289,7 +293,7 @@
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{
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var serverGroups = await JsRuntime.InvokeAsync<ServerGroup[]>("moonlight.serverList.getData");
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// Check user data to prevent users from doing stupid stuff
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// Check user data to prevent users from doing stupid stuff
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foreach (var serverGroup in serverGroups)
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{
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if (serverGroup.Name.Length > 30)
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@ -297,53 +301,78 @@
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Logger.Verbose("Server list group lenght too long");
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return Array.Empty<ServerGroup>();
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}
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if (serverGroup.Servers.Any(x => AllServers.All(y => y.Id.ToString() != x)))
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{
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Logger.Verbose("User tried to add a server in his server list which he has no access to");
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return Array.Empty<ServerGroup>();
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}
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}
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return serverGroups;
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}
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private Task EnsureAllServersInGroups()
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private Task CheckServerGroups()
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{
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var presentInGroup = new List<Server>();
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var result = new List<ServerGroup>();
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// Reconstruct the data with checking for invalid server ids
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foreach (var group in ServerGroups)
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{
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var checkedGroup = new ServerGroup()
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{
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Name = group.Name
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};
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foreach (var server in group.Servers)
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{
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var s = AllServers.FirstOrDefault(x => x.Id.ToString() == server);
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if (s != null) // This is a check for invalid server ids
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{
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checkedGroup.Servers.Add(s.Id.ToString());
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}
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}
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result.Add(checkedGroup);
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}
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var presentInGroup = new List<Server>();
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// Copy all servers to preset in group if they are in the users servers
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foreach (var group in result)
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{
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foreach (var id in group.Servers)
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presentInGroup.Add(AllServers.First(x => x.Id.ToString() == id));
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{
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var s = AllServers.First(x => x.Id.ToString() == id);
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presentInGroup.Add(s);
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}
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}
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var serversMissing = new List<Server>();
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// Make a list of missing servers
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foreach (var server in AllServers)
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{
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if (presentInGroup.All(x => x.Id != server.Id))
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serversMissing.Add(server);
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}
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// Add all missing servers into the default group
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if (serversMissing.Any())
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{
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var defaultGroup = ServerGroups.FirstOrDefault(x => x.Name == "");
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var defaultGroup = result.FirstOrDefault(x => x.Name == "");
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if (defaultGroup == null)
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if (defaultGroup == null) // If group does not exist, create it
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{
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defaultGroup = new ServerGroup()
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{
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Name = ""
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};
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ServerGroups.Add(defaultGroup);
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result.Add(defaultGroup);
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}
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foreach (var server in serversMissing)
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defaultGroup.Servers.Add(server.Id.ToString());
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}
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ServerGroups = result;
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return Task.CompletedTask;
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}
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@ -351,8 +380,11 @@
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{
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lock (StatusCache)
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{
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StatusCache.Add(server, status);
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InvokeAsync(StateHasChanged);
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if (!StatusCache.ContainsKey(server))
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{
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StatusCache.Add(server, status);
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InvokeAsync(StateHasChanged);
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}
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}
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}
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}
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