123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186 |
- <?php
- if(!DEFINED('EGP'))
- exit(header('Refresh: 0; URL=http://'.$_SERVER['SERVER_NAME'].'/404'));
- class scans
- {
- private static $process = array(
- 'cs' => 'hlds_',
- 'cssold' => 'srcds_i686',
- 'css' => 'srcds_',
- 'csgo' => 'srcds_',
- 'samp' => 'samp',
- 'crmp' => 'samp',
- 'mta' => 'mta',
- 'mc' => 'java'
- );
- public static function resources($id)
- {
- global $cfg, $sql, $mcache;
- $nmch = 'ctrl_server_resources_'.$id;
- if(is_array($mcache->get($nmch)))
- return $mcache->get($nmch);
- $sql->query('SELECT `uid`, `unit`, `game`, `slots`, `status`, `online`, `hdd_use` FROM `control_servers` WHERE `id`="'.$id.'" LIMIT 1');
- if(!$sql->num())
- return NULL;
- $server = $sql->get();
- $resources = array(
- 'usr' => 0,
- 'cpu' => 0,
- 'ram' => 0,
- 'hdd' => $server['hdd_use']
- );
- $sql->query('SELECT `address`, `passwd`, `ram`, `hdd` FROM `control` WHERE `id`="'.$server['unit'].'" LIMIT 1');
- $unit = $sql->get();
- include(LIB.'ssh.php');
- if(!$ssh->auth($unit['passwd'], $unit['address']))
- return $resources;
- if(!in_array($server['status'], array('working', 'start', 'restart', 'change')))
- return $resources;
- $resources['usr'] = ceil(100/$server['slots']*$server['online']);
- $resources['usr'] = $resources['usr'] > 100 ? 100 : $resources['usr'];
-
- $cr = explode('|', $ssh->get('top -u '.$server['uid'].' -b -n 1 | grep '.(scans::$process[$server['game']]).' | sort | tail -1 | awk \'{print $9"|"$10}\''));
- if(isset($cr[0]))
- $resources['cpu'] = str_replace(',', '.', $cr[0]);
- $resources['cpu'] = $resources['cpu'] > 100 ? 100 : round($resources['cpu']);
- if(isset($cr[1]))
- $resources['ram'] = str_replace(',', '.', $cr[1]);
- // ram на сервер
- $ram = $server['ram'] ? $server['ram'] : $server['slots']*$cfg['ram'][$server['game']];
- $resources['ram'] = $unit['ram']/100*$resources['ram']/($ram/100);
- $resources['ram'] = $resources['ram'] > 100 ? 100 : round($resources['ram']);
- $resources['hdd'] = ceil(sys::int($ssh->get('cd /servers/'.$server['uid'].' && du -ms'))/($unit['hdd']/100));
- $resources['hdd'] = $resources['hdd'] > 100 ? 100 : $resources['hdd'];
- $sql->query('UPDATE `control_servers` set `ram_use`="'.$resources['ram'].'", `cpu_use`="'.$resources['cpu'].'", `hdd_use`="'.$resources['hdd'].'" WHERE `id`="'.$id.'" LIMIT 1');
- $mcache->set($nmch, $resources, false, $cfg['mcache_server_resources']);
- return $resources;
- }
- public static function status($id)
- {
- global $start_point, $cfg, $sql, $mcache;
- $nmch = 'ctrl_server_status_'.$id;
- if($mcache->get($nmch))
- return 'mcache -> system_block_operation';
- $mcache->set($nmch, true, false, $cfg['mcache_server_status']);
- $sql->query('SELECT `uid`, `unit`, `game`, `address`, `status`, `name`, `online`, `players` FROM `control_servers` WHERE `id`="'.$id.'" LIMIT 1');
- $server = $sql->get();
- $sql->query('SELECT `address`, `passwd` FROM `control` WHERE `id`="'.$server['unit'].'" LIMIT 1');
- $unit = $sql->get();
- include(LIB.'ssh.php');
- if(!$ssh->auth($unit['passwd'], $unit['address']))
- return 'unit error connect';
- switch($server['status'])
- {
- case 'working': case 'change': case 'start': case 'restart':
- if(!sys::int($ssh->get('ps aux | grep s_'.$server['uid'].' | grep -v grep | awk \'{print $2}\'')))
- {
- $sql->query('UPDATE `control_servers` set `status`="off", `online`="0", `players`="0" WHERE `id`="'.$id.'" LIMIT 1');
- sys::reset_mcache('ctrl_server_scan_mon_pl_'.$id, $id, array('name' => $server['name'], 'game' => $server['game'], 'status' => 'off', 'online' => 0, 'players' => ''));
- sys::reset_mcache('ctrl_server_scan_mon_'.$id, $id, array('name' => $server['name'], 'game' => $server['game'], 'status' => 'off', 'online' => 0));
- return 'server -> working -> off';
- }
- break;
- case 'off':
- if(sys::int($ssh->get('ps aux | grep s_'.$server['uid'].' | grep -v grep | awk \'{print $2}\'')))
- {
- $sql->query('UPDATE `control_servers` set `status`="working" WHERE `id`="'.$id.'" LIMIT 1');
- sys::reset_mcache('ctrl_server_scan_mon_pl_'.$id, $id, array('name' => $server['name'], 'game' => $server['game'], 'status' => 'working', 'online' => $server['online'], 'players' => $server['players']));
- sys::reset_mcache('ctrl_server_scan_mon_'.$id, $id, array('name' => $server['name'], 'game' => $server['game'], 'status' => 'working', 'online' => $server['online']));
- return 'server -> off -> working';
- }
- break;
- case 'reinstall':
- if(!sys::int($ssh->get('ps aux | grep r_'.$server['uid'].' | grep -v grep | awk \'{print $2}\'')))
- {
- $sql->query('UPDATE `control_servers` set `status`="off" WHERE `id`="'.$id.'" LIMIT 1');
- sys::reset_mcache('ctrl_server_scan_mon_pl_'.$id, $id, array('name' => $server['name'], 'game' => $server['game'], 'status' => 'off', 'online' => 0, 'players' => ''));
- sys::reset_mcache('ctrl_server_scan_mon_'.$id, $id, array('name' => $server['name'], 'game' => $server['game'], 'status' => 'off', 'online' => 0));
- return 'server -> reinstall -> end';
- }
- break;
- case 'update':
- if(!sys::int($ssh->get('ps aux | grep u_'.$server['uid'].' | grep -v grep | awk \'{print $2}\'')))
- {
- $sql->query('UPDATE `control_servers` set `status`="off" WHERE `id`="'.$id.'" LIMIT 1');
- sys::reset_mcache('ctrl_server_scan_mon_pl_'.$id, $id, array('name' => $server['name'], 'game' => $server['game'], 'status' => 'off', 'online' => 0, 'players' => ''));
- sys::reset_mcache('ctrl_server_scan_mon_'.$id, $id, array('name' => $server['name'], 'game' => $server['game'], 'status' => 'off', 'online' => 0));
- return 'server -> update -> end';
- }
- break;
- case 'install':
- if(!sys::int($ssh->get('ps aux | grep i_'.$server['uid'].' | grep -v grep | awk \'{print $2}\'')))
- {
- $sql->query('UPDATE `control_servers` set `status`="off" WHERE `id`="'.$id.'" LIMIT 1');
- sys::reset_mcache('ctrl_server_scan_mon_pl_'.$id, $id, array('name' => $server['name'], 'game' => $server['game'], 'status' => 'off', 'online' => 0, 'players' => ''));
- sys::reset_mcache('ctrl_server_scan_mon_'.$id, $id, array('name' => $server['name'], 'game' => $server['game'], 'status' => 'off', 'online' => 0));
- return 'server -> install -> end';
- }
- break;
- case 'recovery':
- if(!sys::int($ssh->get('ps aux | grep rec_'.$server['uid'].' | grep -v grep | awk \'{print $2}\'')))
- {
- $sql->query('UPDATE `control_servers` set `status`="off" WHERE `id`="'.$id.'" LIMIT 1');
- sys::reset_mcache('ctrl_server_scan_mon_pl_'.$id, $id, array('name' => $server['name'], 'game' => $server['game'], 'status' => 'off', 'online' => 0, 'players' => ''));
- sys::reset_mcache('ctrl_server_scan_mon_'.$id, $id, array('name' => $server['name'], 'game' => $server['game'], 'status' => 'off', 'online' => 0));
- return 'server -> recovery -> end';
- }
- }
- return 'server -> no change -> end scan';
- }
- }
- ?>
|